The starting village teaches you almost everything This gives you purpose in a game that’s purposefully vague about your goals. Lean into that, and make it your goal to learn (at least) one new thing. You read, explore, learn, and wander until you (hopefully) uncover a new clue, and then the sun goes nova and you start all over again. Taking our first two tips together teaches you the rhythm of Outer Wilds. You’ll often find a clue about what’s happening around you, a clue about where to go next, or just some flavor text that makes the world a little richer. Since Outer Wilds is a game about learning, never skip your chance to read something new. Like 99 Percent Invisible says, “ Always read the plaque.” Starting from your home village and its observatory, to every piece of Nomai text you find on the system’s other planets, there are hints, flavor text, and explanations everywhere. Mobius Digital/Annapurna Interactive via Polygon Read everything to figure out what to do next Reading the displays in the Observatory gives you a hint about the timer you’re under. Outer Wilds isn’t a game about racing through to the ending - it’s a game about learning. You keep all that you learned (and there’s no inventory to speak of in the game), so you don’t lose anything when you die. But you’ll also learn that the timer doesn’t really matter. It’s not going to take long - 20 minutes, give or take - to learn that you’ve got a limited amount of time to explore in Outer Wilds. We’re here to help you get started with some tips and a general introduction to Outer Wilds. It’s a purposefully obtuse game that rewards curiosity.īut that also makes it a daunting game to jump into. It just doesn’t tell you why you’re exploring, what the mystery is, or even that there is a mystery. Outer Wilds is a game about exploration, puzzles, and solving a mystery.
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